Educational Technologies Innovation Delegation
Innovative Educational Technologies.
EdTech Israel and e.BRICKS Brazil, in cooperation with the Economic mission of Israel in Brazil, organized a special seminar focused solely on Educational Technologies.
We invited educational groups, system integrators, content publishers and distributors to this focused business development event.
Dates: 19-22 May, 2015
Location: Ibirapuera Park, Sao Paolo, Brazil
19-May – EdTech Seminar
20-May – 1:1 meetings
21-May – Roundtable EdTech Investors at BOVESPA
21-May – VIP tour – BETT Brazil
22-May – Meeting Apple Brazil
BrainPOP creates animated, curricular resources that engage students, support teachers, and bolster achievement. Used in classrooms, at home, and on mobile devices, our award‐winning offerings include BrainPOP Jr. (K‐3/ages 5-9); BrainPOP; BrainPOP Español; and, for English language learners, BrainPOP ESL. We are also home to GameUp, a curated collection of leading learning games designed to support game‐based learning. We offer teachers a rich collection of professional development opportunities, implementation tools, and lesson plans to meet the rigor of the Common Core and other academic standards. BrainPOP web sites and mobile apps support individual, team, and whole‐class learning. Localized to major world languages, our sites host millions of monthly visitors, and our mobile learning apps regularly rank among the highest in the major app stores’ education categories.
Fourier Education is changing the way students experience science learning. Fourier’s award-winning einstein™World platform uses hardware and software to empower educators and inspire students by providing an engaging science learning experience unifying inquiry-based experiments, interactive multimedia activities and user-friendly analysis applications on any tablet or computer.
For over 20 years, Fourier Education has been a global leader in the field of science education technology. Students from over 60 countries across the globe have benefited first-hand from Fourier’s products.
At Fourier Education, we don’t merely want to expose kids to science; we are determined to add the extra spark to the classroom that drives students to become the next brilliant STEM leaders.
TinyTap is a social platform which lets anyone learn and have fun by making their own learning apps and games. TinyTap empowers Teachers and Students to create fun interactive lessons and activities in minutes around their community needs. Every month over 25K new activities are created and shared on the TinyTap Marketplace.
Winner of the 2014 Verizon Powerful Answers Award – the most innovative solution in Education.
Time To Know partners with leading publishers and educators globally to bring to market the most advanced solutions to TEACH in any educational environment including digital classrooms (1:1 or 1:class), home or remote learning and many more. Our proven track record of successful implementation of digital teaching and content creation has been praised by top educators worldwide as the leading educational platform to support effective learning as well as development of key 21st century skills in students.
Matific is a huge repository of hundreds of interactive episodes, mini-games, and worksheets that turn elementary maths into a fascinating journey of constructive, hands-on discovery. Designed by master teachers and maths professors, the award-winning Matific software supports maths teaching and learning from reception to grade 6, works in 9 languages in 20 countries, and runs on any PC, iPad or Android tablet.
EdTech Israel is focused solely on the educational technologies sector, our goal is to contribute to the establishment and success of Israeli edtech initiatives.
For international businesses interested in doing business with Israeli EdTech companies and startups, we offer a trusted scouting service for locating the right partner. We offer an industry wide perspective, unbiased approach and expert knowledge of the Israeli EdTech community.
AppProva is an test prep platform, which aims to improve the performance of students through technology. The app in Facebook and mobile is free to the student; the application gathers a huge amount of data on the interaction of the students with the questions, and the sell an analytics platform for schools and colleges. The app has already impacted 750+K students, and signed contracts with 36 clients.
MeSalva educates hundreds of thousands of Brazilian high school and college students through relevant, high-end, proprietary and social content. The MeSalva platform gathers data that will be the foundation for a personalized learning curriculum for education institutions in Brazil and beyond. The company has already delivered 36+MM videoclasses, which impacted 5+MM students.